Testing new data

The Sandbox application allows for the quick deployment and testing of new features on the HoloLens. Here we're looking at a DEM and surface texture of the Nepal/India/China border regions of the Himalayas collected in the 1970s by aerial photography.

Earth and Environment in the Fossett Lab

The shared AR environment can be viewed by all the students at the same time. The holograms can also be viewed from the desktop allowing for an increasingly accessible experience.

The Fossett Lab at GSA

At the annual Geological Society of America 2018 annual meeting, the lab demoed holographic experiences to geoscientists as well as presenting work by graduate student Kelsey Prissel on a pilot teaching study using augmented reality.


The Fossett Lab has developed a HoloLens application that is freely available on the Microsoft Store. This application allows any HoloLens user to view geologic 3D data (3D outcrops in 1:1 scale, DEMs from the Moon and Mars, earthquake locations and seismic tomography, etc.) collected and curated by the Fossett Lab.


Users can explore geologic outcrops and structures from around the world. This outcrop has been scaled to fit into the lab, but the syncline fold at Stackpole, Wales can now be viewed in 3D in a classroom in St. Louis.

Earth Materials

Mineralogy in 3D. Understanding spatial geometries on the atomic scale is tricky in 2D and expensive using physical 3D models. An application developed by the Fossett Lab now shows any crystal structure in full 3D allowing students to view from a whole new perspective.


Developed by undergraduate David Lie-Tjauw, GeoBase provides an online platform to view the models curated by the Fossett Lab. Although currently the only AR platform the models can be viewed on is Microsoft's HoloLens, in the upcoming year we are looking to expand to mobile platforms - look out for us on your mobile phone soon!

UHD Drone Video

Holographic Videos

Holographic videos are generated by using the Mixed Reality Capture camera onboard the HoloLens that can also be utilized for streaming holographic experiences to a desktop monitor.

The holograms appear more opaque for the user, as the camera is affected by the brightness of the room background.